How to install Google Chrome on A 2016 MacBook Pro. This tutorial will walk you through the download and installation process on a MacBook Pro, but it is the. Try downloading Chrome from the command line instead. This solution has the command to download Chrome AND install. Solutions outlined are: Using Homebrew cask. Brew install brew-cask brew cask install google-chrome.
Google presents Chrome for download as either an x86_64 package or an M1 native option—which comes across as a little odd, since the M1 native version is actually a universal binary, which works on either M1 or traditional Intel Macs. Presumably, Google is pushing separate downloads due to the much smaller file size necessary for the x86_64-only package—the universal binary contains both x86_64 and ARM applications, and weighs in at 165MiB to the Intel-only package's 96MiB.
Can You Download Google Chrome Macbook Pro Windows 10In our earlier testing, we declared that the previous version of Google Chrome—which was available only as an x86_64 binary and needed to be run using Rosetta 2—was perfectly fine. That was and still is a true statement; we find it difficult to believe anyone using the non-native binary for Chrome under an M1 machine would find it 'slow.' That said, Google's newer, ARM-native .dmg is available today, and—as expected—it's significantly faster if you're doing something complicated enough in your browser to notice.
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The first benchmark in our gallery above, Speedometer, is the most prosaic—the only thing it does is populate lists of menu items, over and over, using a different Web-application framework each time. This is probably the most relevant benchmark of the three for 'regular webpage,' if such a thing exists. Speedometer shows a massive advantage for M1 silicon running natively, whether Safari or Chrome; Chrome x86_64 run through Rosetta2 is inconsequentially slower than Chrome running on a brand-new HP EliteBook with Ryzen 7 Pro 4750U CPU.
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Jetstream2 is the broadest of the three benchmarks and includes workloads for data sorting, regular expression parsing, graphic ray tracing, and more. This is the closest thing to a 'traditional' outside-the-browser benchmark and is the most relevant for general Web applications of all kinds—particularly heavy office applications such as spreadsheets with tons of columns, rows, and formulae but also graphic editors with local rather than cloud processing. Chrome x86_64 under Rosetta2 takes a significant back seat to everything else here—though we want to again stress that it does not feel at all slow and would perform quite well compared to nearly any other system.
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Finally, MotionMark 1.1 measures complex graphic animation techniques in-browser and nothing else. Safari enjoys an absolutely crushing advantage on this test, more than doubling even M1-native Chrome's performance. The Apple M1's GPU prowess also has an inordinate impact on these test results, with Chrome both native and x86_64 translated on the M1 outrunning Chrome on the Ryzen 7 Pro 4750U powered HP EliteBook.